Since my project may significantly impact future developments, I believe it's safer to work independently. This approach allows me to maintain full ownership of the project and avoid potential disputes.
My target market is the 'Gaymer' market, which I believe still represents a largely untapped opportunity. However, I believe it's time to start conducting research and surveys. Fortunately, thanks to my previous indie game campaigns, I already have a following of around 12,000 individuals, and I estimate that approximately 90% of them are 'Gaymers.' This audience should serve as a valuable source of market research.
However, it appears that the guidelines for this coursework have not yet been released. Therefore, I intend to schedule a meeting with my tutor to discuss my project and inquire about startup support from the relevant departments at my school.

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