This week's challenge is to reverse engineer from a finished work of other practitioners I admire.
For this mission, I chose one of my favorite traditional role-playing games "Dragon Quest III" for its combat system.
This is because I have always had the idea of deconstructing traditional role-playing games and then reconstructing them into "VR role-playing games". The goal is to redefine the "role-playing experience" with a VR device.
Therefore, since this week's task is to deconstruct, I think it's a good opportunity to start this project.
Then I'll be using Miro to deconstruct the DQIII battle system.
- First, here is the video of the battle system of Dragon Quest III
- Here is the Miro mind map
I'm looking forward to next week's challenge. hopefully, I could make a small phototype next week!
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