Week 1 Challenge: Audit my current technical skills


Indie Game Development Skills

1. I can manage my own and, if needed, my team’s tasks. I can assess how long tasks will take to do and prioritize effectively.

EXPERT

Resource link: 

https://drive.google.com/file/d/1I0BG4666sHstRALVR6Q3bMlBXpAoyWbG/view?usp=sharing


2. I can quickly prototype mechanics, identify design questions and hypothesis and ways to test them promptly and with few resources such as in a paper prototype or low complexity digital one.

INTERMEDIATE (I use Playmaker instead of Codiing)

Resource link: 

https://youtu.be/1__iPJ8OS9E


3. I can research effectively and analyse said research. I can analyse competitors and industry trends.

NOVICE 

Resource link:


4. I understand the business needs of game projects

EXPERT 

Resource link:


5. I can present and understand how to document my designs to elevate my work, go through my reasoning to help the audience of my presentations (be it my team or external stakeholders), to understand my design.

EXPERT 

Resource link:


6. I can search and take part of communities of practice within my professional contexts. I can leverage connections to improve my understanding of the industry and hone my skills. I can behave respectfully toward any person in such ommunities independent of identities, cultural or religious backgrounds or level of experience.

EXPERT 

Resource link: 


7. I can take mouse, keyboard, touch screen or gamepad inputs and use them to control objects in a game engine of my choice.

INTERMEDIATE  (I use Playmaker instead of Codiing)

Resource link: 

https://youtu.be/1__iPJ8OS9E


8. I can set up physics components (such as colliders and rigid bodies) in my game engine and

trigger an event to happen when two game objects collide.

INTERMEDIATE  (I use Playmaker instead of Codiing)

Resource link: 

https://youtu.be/1__iPJ8OS9E


9. I can use code to spawn new objects while the game is running (eg create bullets).

INTERMEDIATE  (I use Playmaker instead of Codiing)

Resource link: 

https://youtu.be/1__iPJ8OS9E


10. I can set up an animation in my chosen game engine and control it with code and / or with a

state machine.

EXPERT (I use Playmaker instead of Codiing)

Resource link: 

https://youtu.be/1__iPJ8OS9E


11. I can use level design tools to block-out a level in my chosen game engine.

EXPERT (I use Unity with Playmaker instead of Codiing)

Resource link:


12. I can use my game engine’s pathfinding system (if it has one) to create enemies and NPCs that

chase or follow the player.

INTERMEDIATE  (I use Unity with Playmaker instead of Codiing)

Resource link:


13. I can code basic game logic (eg comparing two numbers) to create win and lose conditions.

INTERMEDIATE  (I use Playmaker instead of Codiing)

Resource link:


14. I can configure particle systems to create different visual effects (eg fire, snow).

EXPERT

Resource link: 

https://www.youtube.com/watch?v=4NtHs9mYiyI&ab_channel=MuRa
https://www.youtube.com/watch?v=KqYSTGI0nQk&ab_channel=MuRa


15. I can use appropriate software to create appealing character sprites or models.

EXPERT

Resource link: 


16. I can use appropriate software to create atmospheric environment sprites or models.

EXPERT

Resource link:


17. I can create character animations, such as walking and jumping, and bring them into my game engine.

EXPERT

Resource link:


18. I can use appropriate software to design clear user-interfaces.

EXPERT

Resource link:


19. I can find/record/edit sound effects and music.

EXPERT


Resource link:



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